Update 1.1
Dice Defender » Devlog
Update 1.1 is out!
It's been almost 3 weeks since the GMTK 2022 jam finished, and I've been busy fixing up this game!
Main updates:
- Major Balancing!
- Buffs and debuffs, roll prices, enemy health and speed, everything has been balanced!
- Revamped spawning system!
- Difficulty now increases gradually, rather than suddenly increasing when you hit score checkpoints. There is now also a limit to the amount of enemies that can be on screen at once - this increases as your score increases. The game should now be much easier in the early stages.
- New Buffs + Debuffs!
- Golden Bullets - Enemies have a 10% chance to drop 2x coins
- Light headed - You randomly get a limited circle of vision for 8 seconds
- Nano Dice - All enemies are 50% smaller
Gameplay changes:
- You can now press space to roll instead of clicking so you can continue shooting
- Added a highscore
- Five Dice now move towards you in a snake pattern
- Tracking Tech buff changed from 'activates homing' to '+10% homing radius' and can be obtained 3 times
- Bullets start 20% slower than before
- Coins move towards you faster
- Coins now stack into 10 coins and 50 coins to avoid lag when an enemy drops a large amount of coins
- Coins dropped by the Extra Coin buff are now affected by the Gold Galor buff
UI changes:
- Added a volume slider and particles toggle
- Added camera shake when the player gets hit
- Added dice death particles
- Lowered post-processing
- Added an FPS counter
- Your score is now displayed on the death screen
- Roll button now turns rainbow when you have enough money to roll
- Armored Dice have a new different sprite to regular dice
- Hearts flash gold when you get fortified (get hit but don't lose a life due to the Fortified buff)
- Buffs and debuffs now stack on the Buffs screen
Bug Fixes:
- Fixed UI breaking if you rolled and then pressed the Show Buffs button
- Fixed bug where the pause button would disappear if you tried to roll with insufficient money
- Fortified buff is now calculated correctly
- The player no longer moves when the game is paused
Thanks to everyone who played and rated the game, it was a really fun experience to create this game in just 48 hours!
- Enkrypt
Dice Defender
Defend against waves of dice, rolling to gain random buffs and debuffs!
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